![]() ![]() Avoid running to the same marker as both players will then take the full damage of the explosion. Two players will be marked with Static Charge those players should run to their assigned Markers to reduce damage done by the explosion since its distance based. The entire raid needs to be loosely spread at all times to make dealing with Volatile Current and Lighting Strikes easier. Be prepared to use large defensives/externals for each Electrified Jaws and make sure to Tank swap after each cast. Tank the boss close to the middle of the room, faced away from the raid. Meaning that, even if you avoid 100% of the damage you still have to take like 60k for example. Paladins have the potential to fully break this ability by using bubble and spellwarding the other tank, however, its very likely Blizzard will prevent this by applying a minimum damage that has to occur regardless of how much was DR’d. Basically the more damage reduction the Tank has, the less damage the entire raid will take. ![]() It will deal 48,065 damage every 0.3 sec and at the end based on how much damage the tank took, deal up to 240,325 Nature damage to all players. ![]() The beam will hit all targets around the tank so make sure nobody is close. Ok, so this is a very fun Tank ability, basically your current Tank will get targeted by a beam. This damage is reduced by reducing the damage taken from Thunderous Blast. The energy clinging to the target explodes after 1.5 sec, applying Thunderstruck Armor to the target and inflicting up to 240,325 Nature damage to all players. Raszageth focuses a thunderous beam on her current target for 2 seconds, inflicting 48,065 Nature damage to players within it every 0.3 sec and applying Thunderous Energy to them. ![]()
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